- Season 3
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A shattered Team Squad is left reeling as Gary and Avocato travel into Invictus' inner sanctum for the final showdown.
Long held secrets are revealed that will change the Team Squad forever.
The crew fights to survive a ship-wide invasion of possessed Garys.
Gary and Quinn go on a perilous mission to activate the Titan killing apparatus, while Avocato races to stop the Lord Commander's ultimate transformation.
The crew heads to Earth in an attempt to activate the Hyper-Trans Dimensional Bridge but in order to do so they must make contact with someone on the other side of Final Space.
The aftermath of losing one of the crew ripples through the team squad.
As an infection grows within Bolo, the crew races to help before he's lost to them forever.
Gary and the crew race to find a cure for Quinn's Final Space poisoning, while Ash confronts Invictus. Meanwhile, Tribore and Quatronostro find out about a prophecy and journey to the great oracle Tim Belts.
As the crew flees from the Lord Commander, they lightfold into the orbit of a mysterious Black Hole that threatens to crush them into oblivion.
Gary and Quinn plan a dangerous rescue mission to save Avocato and the others.
Following his resurrection, the Lord Commander attempts to pry information about Mooncake's whereabouts out of Avocato, forcing him to relive his dark past. Meanwhile, Quinn continues to hide her sickness from Gary.
Gary, Quinn, H.U.E. and KVN explore a ruined Paris where they meet Earth's greatest visionary roboticist Kevin Van Newton, the inventor of KVN, who may be the one person who knows how to escape Final Space. Meanwhile, the Lord Commander is back, and he wants Mooncake.
Quinn and Gary reunite in Final Space when Invictus appears. The Crimson Light gets destroyed, marooning the Team Squad on a strange planet where they're forced to hide from an Invictus-infected swarm of zombies who want to kill them.
With the dimensional keys recovered, the crew travels to Inner Space and finally tries to free Bolo.
An act of betrayal shakes the crew; Hue and Mooncake have a day out for themselves.
Gary and crew search Galang 22 for Little Cato; Clarence, Fox and Ash pull off their greatest con; Sheryl's secrets come out.
Gary discovers a way he may be able to communicate with Quinn; Tribore reconnects with a resistance fighter who has an ulterior motive.
An unexpected trip through time provides a unique opportunity for the crew.
Nightfall attempts to bring the past back to life, leaving the crew powerless against a pack of evil KVNs.
When Mooncake is mysteriously taken from the Crimson Light, the crew must find him in the nether reaches of space; Tribore rebuilds the resistance.
Gary reconnects with the mother who abandoned him; Mooncake misses Gary's attention.
A collision with space time traps half of the Crimson Light in a perilous other dimension.
The search for a dimensional key leads the Crimson Light to Ash's home planet; HUE hosts a bachelor party for an unexpected visitor.
The crew gets trapped in a happy ship where things aren't what they seem, and Gary must confront the human cost of having lost earth.
Gary is rescued from the wreckage of space then must earn his freedom by winning the deadliest race in the galaxy.
The finale to our epic adventure. An all out battle ensues as The Lord Commander does everything in his power to capture Mooncake, and stop Gary and Quinn from closing the entrance to Final Space.
Gary and Quinn go back to Earth to find an anti-gravitational bomb that they hope can save the universe.
Gary and the Crew encounter a Titan, who tells them how to close the breach in the fabric of space.
Gary grapples with his future when he learns that his prison sentence is up.
Gary and Avocato go on a mission to save Avocato's son, Little Cato, from the Lord Commander's Prison Planet.
Gary, Quinn, and Avocato, trace the gravitational disturbance to an eerie bioluminescent planet.
After the Galaxy One is hacked by the Infinity Guard, Gary has to harvest energy from a nearby star to reignite the engines and escape, but the radiation poisoning from the star sends Gary into a trance of painful memories.
Gary tries to hide Mooncake safely away on the planet Yarno. But instead, Gary and Avocato are trapped in a terrifying mind-puzzle, while Mooncake is taken from them, and forced to fight in a combat arena called the Deathcropolis.
Gary and Avocato try to stop the ruthless bounty hunter Terk from telling the Lord Commander that Mooncake is aboard the Galaxy One.
Gary carries out the final days of his lonely, five-year prison sentence aboard the Galaxy One, when he meets Mooncake, a little green alien, who has the galaxy's most dangerous bounty hunters chasing after it. Gary swears to keep Mooncake safe from the anyone who would do it harm. Little does Gary know, Mooncake is the world's most adorable planet-destroying super weapon.
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