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- Season 1
Dawn hates her mother's beetballs and has been secretly dumping them in the lagoon to spare her feelings. But when the Bettermans (and Eep) go on an underwater expedition in the lagoon, Dawn must keep her family from discovering her secret.
Terrible at hide-n-seek, Thunk asks Gran to teach him to hide. With her training, he soon becomes her partner in crime, helping her with heists and schemes.
An attempt to fix a broken vase leaves Guy and Hope stuck together with glue. Guy's ability to stay calm is tested when Phil is too busy to help, and the other farm residents also get stuck.
Upset that he can't grow a beard, Grug resorts to some unorthodox hair growth methods. But when Phil's experimental hair formula makes fur grow all over Grug's body, he flees to the woods to avoid the other farm residents' attempts to shave him.
Phil and Guy try to disprove the Croods' belief that leaving offerings to the fire moon will prevent bad luck. But when their efforts seem to cause a series of mishaps, they'll have to retrieve the horn of a dangerous ramaconda to turn their luck around.
Trained by her parents, Eep competes in Alphafight. But when Eep learns that a human winning could upset the balance of nature, she must choose between winning to make her parents proud, and losing to protect the other animals.
Grug accidentally reveals a subterranean cave beneath the treehouse. When Phil can't convince Hope, Grug, and Ugga that the treehouse is more impressive than the new cave, he sets out to destroy the cave. Note: Gran once again, narrates the story.
Believing he doesn't fit in on the farm, Chunky (aided by the other pets) leaves home to follow the distant call of another death cat. The kids set off to bring him back home. Note: Gran narrates the story.
Dawn is bummed when an injury prevents her from joining the Croods and Bettermans to a trip to Fizzy Falls, but when Thunk recruits her on his quest for an ancient stash of legendary snacks.
After a back-breaking day of farm chores, all Grug and Phil want is a slice of pie. But when there is only one slice left, both Grug and Phil argue that they deserve it more. To prove who works harder.
The Croods and Bettermans take in Malachi, Gran's longtime enemy, until his broken wing heals. Eep is unsure whether or not Malachi can be trusted.
Each kid believes that they have the best pet on the farm, and hold a contest to prove it. Meanwhile, Phil's attempts to find a pet to enter proves dangerous, as he turns to wild animals.
When Phil's beloved stick companion Philliam goes missing, he enlists the help of Ugga and Eep who lead an investigation across the farm.
Gran announces it's time for a Thunder Sister retreat at Camp Thunder to strengthen their team building skills, but Gran takes it too far when she puts the sisters through a dangerous trial.
When Hope allows Dawn to borrow her favorite bracelet, Dawn is determined to prove she is responsible. But when an accident leads to the bracelet being stuck in an Eegle's nest, Dawn, Eep, and Guy must retrieve the bracelet before Hope finds out.
Determined to show Hope that she's just as good a cook, Ugga decides to cook a meal that will wow the farm residents. But when Ugga realizes she's out of her element, she turns to the punch monkeys for help.
When Grug saves Hope's life during a dangerous mountainside tartichoke harvest, rather than feeling grateful, Hope is desperate to save Grug's life in order to not be indebted to him.
Determined for Grug and Guy to bond, Eep plans a hunt for the three of them. But when Eep sneakily makes it appear that Guy saved Grug from a charging bearacuda, the two believe Guy is a master hunter, and head to hunt a dangerous scorpulion.
When the Croods find a man frozen in a block of ice, they thaw him and discover he was an old flame of Gran's!
When Phil detects a meteor is hurtling towards the farm, the Bettermans and Croods must decide how to spend their last day on earth.
Tired of the farm's feud with the neighbouring punch monkeys, Ugga arranges a peacemaking summit where the Bettermans and Croods will stay in the punch monkey village to learn how to get along.
When a freak lightning strike turns Thunk into a genius, Phil is thrilled to have someone like-minded on the farm -- until the residents start asking Thunk for help with problems instead of him.
When the adults exclude the kids from their adult-only cave, the kids make their own much cooler cave, soon making the adults want to switch caves.
When Grug thinks his forehead looks too big in Ugga's family portrait, she strives to make the painting disappear.
When Phil invents a new game called ball-in-cup, everyone except Hope can't stop playing; just as Hope thinks she's rid the farm of the game, she finds herself addicted.
When Grug overhears Thunk accidentally call Phil "Dad", he tries to reconnect with Thunk by taking him to the natural spectacle known as "Big Shine."
When Eep and Dawn find a stranded egg, they eagerly take it in as their new pet, but when they learn the egg is not what it seems, they have to return it before it becomes dangerous.
When Phil learns no one on the farm thinks he's fun, he sets out to prove them all wrong... by building a crazy amusement park.
When Guy invents a primitive skateboard, Eep and Dawn have a blast trying new tricks.
After Thunk and Guy tell Eep and Dawn a campfire story of Gorgwatch, a hideous monster who roams the woods, the girls are terrified.
Eep loves action and adventure - it's in her blood. But when Eep starts adventuring in her sleep, she has to try to find the cause of her new sleep walking to avoid ending up in dangerous situations.
Jealous of the Thunder Sisters, the men on the farm undergo a series of difficult initiation rituals to try and join the exclusive tribe of women.
While the parents are away, the kids are in charge of the tree house, but when the punch monkeys invade the house, the kids find themselves out of their element.
The Crood and Betterman parents have been struggling to get along – they're so different! The two couple realize they need some time apart and decide to get away from the farm and each other.
Guy is always surprising Eep with romantic gestures and Eep wants to return the favor. But when Guy proves impossible to surprise, Eep has to step up her game.
When Gran announces it's time to choose a new Thunder Sisters Queen, Ugga assumes she's got it in the bag. But after a series of challenges (the Thunder Games), it becomes clear Gran might not be ready to step down.
When Phil humiliates himself playing throw-go-nut with the punch monkeys, the Croods band together to help him regain his confidence. Unfortunately, Phil goes from confident to cocky and bets the farm on a game of throw-go-nut with the punch monkeys.
Sandy is finally old enough to join Grug and Eep for the annual Daddy Daughter Day and Grug couldn't be more excited. But when Sandy struggles to fit in with Grug and Eep's traditions, Grug has second thoughts.
Bored of the viewing options on window, Thunk realizes what he's been missing – real life drama! But when Thunk starts creating drama around the farm, the others set out to teach him a lesson.
Ugga has a secret - she's taking Eep to "flop with the bulrusses" - a fun and dangerous pastime Ugga enjoyed as a teen. Ugga's excitement fades when Hope invites herself and Dawn along.
When Hope oversteps by trying to teach Sandy manners, Ugga gets her revenge by challenging Hope to do the impossible: civilize Thunk.
After a crowverine gliding mishap, Dawn loses her confidence and tells Eep she's taking a break from adventures. Eep convinces Dawn to join her on one last adventure – climbing Grrr Mountain.
When the Bettermans invite the Croods to join their family game night, two things become clear: Phil needs to win and Grug hates to lose.
When Eep wants alone time with her new friend Dawn, Guy seeks a new friend of his own and finds an unlikely companion in Thunk.
Struggling to find their purpose on the Betterman farm, the Croods see an opportunity to prove their worth by harvesting Phil's perilous (and sticky) bounceberries.
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